The idea of digital convergence applies to the merging of formerly independently operated technologies and consolidation of various types of media content (“What is Digital convergence?”, 2017). Information and communication technology has become known as a medium for social interaction. It influences the way people live, work and learn (Serano-Santoyo & Cabrera-Flores, 2014). The expansive presence of internet and ability to access it via vast array of devices helps to build and use an information space that is available to us. The frequency and amount of information that we gather depends on personal needs at any given time (CORE, 2017).
Mobile devices, like smartphones give their users access to web content, movies, music, pictures. They enable everyone to manage not only their contacts details and phone calls but also send emails, voice and text. According to “State of the Nation Report 2015-16” by EY Sweeney (2016), Australians declare to benefit highly from convenience of mobile devices in work and play. Combining of networks, technologies and content in one device saves time and money, as there is no need for different devices to access required information. A smartphone can be a computer, a clock, a calculator, a map, music or video player. It presents possibilities of communication, interaction and collaboration in a much quicker, efficient and convenient way. Mobile devices like, laptops, tablets, iPads and smartphones, due to their size and easy operating systems, are gaining more popularity in our schools. They are creative tools that students can use at their personal pace in different groupings and practically in any location (Howell, 2012).
Digital convergence also means interconnection of media platforms and software that can be accessed simultaneously from different devices. In classroom environment teachers are able to introduce the use of different platforms to engage students and contribute to more valuable learning experience. Skype, Google Earth, YouTube, multiple applications, forums and online tutoring sites can be accessed and explored to enhance and expand students learning. As Mei Lin Low states in ETS (2017), “The traditional desk-based environment is slowly being replaced by more fluid environments…Flipped classrooms and bring your own device (BYOD) programs are driving student-centred learning, with teachers acting more as facilitators of learning rather than disseminators of information.”
Promoting use of collaborative technologies in schools and taking advantage of digital convergence in everyday lessons will allow today’s students to function effectively in contemporary and future society.
Core-ed. (2017). Trend 4: Digital convergence. [Weblog]. Retrieved 12 May 2017, from http://core-ed.org/legacy/thought-leadership/ten-trends/ten-trends- 2015/digital-convergence
EY Sweeny, (2016). Digital Australia: State of the Nation 2015-16. Retrieved from https://digitalaustralia.ey.com/Documents/SotN-Report-2015-16.pdf
Howell, J. (2012). Teaching with ICT: Digital pedagogies for collaboration and creativity. Victoria: Oxford University Press.
Low, Mei Lin (2017, 15 March 2017). Technology That Will Shape Education in 2017. [Weblog]. Retrieved 12 May 2017, from https://www.educationtechnologysolutions.com.au/2017/03/technology-will-shape-education-2017/
Serrano-Santoyo, A. & Cabrera-Flores, M. R. (2014). “Channelling Digital Convergence in Education for Societal Benefit [Commentary],” in IEEE Technology and Society Magazine, vol. 33, no. 4, pp. 29-31, winter 2014.
What is Digital convergence? (2017). CCM. Retrieved 13 May 2017, from http://ccm.net/faq/27026-what-is-digital-convergence